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Got it! Didn't know I had to make a vehicles folder inside the mods folder.
Unzipped them to the mods folder and still nothing. Tried unzipping to the vehicles folder, but still nothing. I'm okay with the Russian crap not...
I already said that they worked before and I was not unzipping any of them. Unless something changed. Couple of weeks since I played BeamNG.
They don't appear in the game. It's like the game is ignoring the ZIP files completely.
Basically every car from Beta releases and the released ones from the top of the page.
Actually none of the working ones are from the forum. I have quite a few official ones, but they still don't work...
Screencap attached. The ones working are: Ford F150 Mercedes G500 Toyota aLand Crusier 100 (TLC100_V2) BMW F10 M5 Chevy Camaro
You want me to write down all these mods? I can tell you that I have used them before and they worked. Now only some of them work.
Hi! I added some new cars to my game (about 30), but I can only see and use 5. Does this have something to do with the other cars not being...
So basically when we compare two cars (one from the game the other one irl) they look similar after a crash because the shapes are the...
I have compared cars after the crash in BeamNG with cars after crash tests and I have to say that they are pretty damn similar. Is it just random...
But the rims do break if you hit something with your wheel. Only thing they should do is to make them collide with the rest of the car instead of...
The rims do have a damage model, but like thevidmaster said, they don't collide with the car. I hope it gets fixed. The game is still in alpha...
Is there any way of making the rims less nukeproof? When you crash into a wall they just get pushed into your car and are still perfectly round. I...