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Actually there was a reason. In the 0.29 update log at the end it said that 0.30 will have several new major improvements and new features. Based...
Which would contradict what the devs have said.
Yes, at the end of the update changelog, it says: " the team continues pushing the pedal to the metal behind the scenes to ensure that the next...
The update is cool and all, but what really got me excited is what they wrote at the end of the change log: " Meanwhile, the team continues...
Any news about reworking aero?
Someone did ask Automation devs if we gonna see the new test track in BeamNG. This was their reply:
Maybe they are hinting at tyre thermals. I really hope so.
Tire thermals, tire wear and scratches. And some kind of actual official racing mode where you just select how many ai cars and map and which car...
I doubt tire thermals are in the next update but I really hope we have some simulation improvements and not just new cars in this new update.
As cool as all the new vehicles are, I just hope the tire temperatures that were mentioned by the dev months ago will also come in this update....
Disappointed that there is no tire thermals added in this new update. Only thing that i was hyped about :(
tdev also said tire thermals coming in 0.26 update as far as I remember.
The normal AI app has it, but the traffic app does not and you need the traffic app if you want traffic.
They need to increase the risk of AI vehicles durring traffic mode as the AI drives really slow around turns and sometimes they even constantly...
Anyone tested the new ffb? Is it any better?
I wonder if with PBR automation cars will look nicer because right now they look kinda ugly in BeamNG compared to in Automation.
Around 4 cars. I used to have i7 4790k and if I spawned more than 4 cars the fps dropped below 60.
Could the next update have a new aero model? Under Automation little dev update video, Automation youtube channel responded to one of the...
I agree, a modern super car would be cool.
Unfortunately it doesn`t work with traffic mode. So the devs need to implement this sort of thing for traffic. Edit: I found the traffic debug...