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[IMG] So the last version was a bit complicated. This is pretty much self contained; you can open the blender file up, make some changes, press...
Continue reading the Original Blog Post.
[IMG] So here's a real quick tutorial on how I did the vegetation in the recent posts to the Italy WIP thread, if you haven't seen it you can...
So for the next map we figured it would be nice to have a transparent development (where possible at least). What this means is we'll throw a...
It's getting there, still more polish to go though. [IMG]
LJFHutch submitted a new resource: Gridmap from 0.4.2.2 - The last gridmap before all the vegetation & natural terrain was added in v0.4.3.x...
[ATTACH] This guide will serve to explain the various components included in the zip file (if you are interested in trying this technique I...
So I'm going to build myself a new PC since my previous one is stuck in the forest back in Australia. I could increase the budget if it meant a...
So, time for this to get a thread. East Coast USA (or ECA as it's known internally) is a 2x2km terrain based on Maine and other areas on the east...
Hi everyone, post your impressions of BeamNG DRIVE here :)
[ATTACH] We have a few different terrains at various stages of completion now (the next big one after DRI is shaping up nicely by the way :) ),...
It has been a while since we have released any information or media on the maps; quite a lot of progress has been made and we're happy to reveal...