Separate names with a comma.
from p175 and for now you can start even from page 160, as i remember some fixes were there
Guys, you are again writing about problems that were solved long ago, please read the forum 10-20-30 pages back. There is everything, dashboard...
All that stuff isnt really hard to understand, just open official tutorials for beamng modding and try to do something
Wow, its awesome. The car didnt became a jelly on wheels? Try turning off all mods, then clearing the cache. Then turn on your mods one by one...
Good evening. I just tested this version with turning off all other mods and everything is fine with the brakes. Try to clear game cache or find a...
You can see how I did this in my fix (p182) and do it by analogy, just simple code work with jbeams --- Post updated --- p160 or p179 or p182
It is problem with materials naming of the mod which crosses with maps materials, i fixed it in mine file. Not all of them, but some interiors...
As ersatz you can use this mod I tried once to solve weight problem, but here is no essential success
I fixed some problems of p165 version, you can find link on p182
The author of the mod wrote some time ago that the handling is very similar to his experience in real life. But as far as i know weight and...
Cooldude doing something, but I don't know when he will publish this. Personally, I try to keep the mod without orange textures and properly...
The best solution is to make another mod from scratch. We got this one to work correctly and without bugs, but the weight and suspension are too...
This is very strange, I rn checked mod archive in game and all dashboards work correctly. On all bodies and with any dashboards. Are you sure you...
Do you need a livery and supercharger or something else?
HotFix18 !BETA! MediaFire If you repost it in more presentable form, I will delete this post
Well, as long as CoolDude54 making his update, u all can use my version of the mod (ModsFire). Its not really for public, so there is fixes only...
How are u? I have quite a bit of time, but I’m interested in discussing what is being done and what can be done with ae
https://documentation.beamng.com/modding/vehicle/sections/mirrors/ And take a look at some original cars like the bx. for side mirrors check...
The most important thing is the good quality of the model you take. Maybe something from Car Mechanic Simulator? And then just the patient work of...
If u wanna do it so then open blender, import dae from mod, rename all materials with prefixes and make sure that in materials.json they have same...