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Broken mod - driver assistance.
I do, never said it's quick and easy. Stutter on vehicle load/edit is "totally normal" in context of singleplayer but in MP it's obviously a...
There's a mod called BeamMP but we need official multiplayer integration because it's not perfect - stutter when players edit or spawn vehicles...
5600 has 12 threads so 11-12 cars is probably the limit after which fps will start to drop. 4790k had 8.
Options - Display - untick "Enable multi-monitor render" and click "apply display settings". If it's not ticked, tick and untick it.
That means your pc was overheating. You should check temperatures when running Beam. If you haven't cleaned the pc in a while it could just be dust.
Strange, VR isn't very optimized in this game but you should be getting higher fps imo. Is the GPU maxed out at 100% usage?
VR which is what he asked for? No. Even a 4080 runs out of VRAM when using higher end headsets. Everything else - pretty much a draw.
Try any 3D game released after ~2020 and you'll see. Steel haulin was made in 2006 and has nowhere near the same graphics, physics or requirements...
GPU is 11 years old, below min requirements (40% slower than GTX 550-ti) and doesn't have enough VRAM which will cause lots of stuttering in any...
Out of these 2 i'd take the 7900 easily.
I found a youtube video where a guy with 14900k tests cars in increments up to 40. [MEDIA] I did the same test but at 1440p since otherwise i was...
It's only somewhat accurate if you spawn 40 AI cars. As far as i can see this benchmark only does specific physics calculations, not including...
I doubt this benchmark and the real game are identical. Anyways: 7800x3D Air cooled, 74C peak in this bench DDR5 6000mhz CL30 [ATTACH]
Looks like we need a whole drift front suspension not just steering, steering is already at the limit for most cars.
Current ~45 angle is driftable but real drift cars have 70-80 degrees of angle which would be more fun. I know there are mods but would be nice to...