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In order to talk about a lateral offset, you need a reference. in this case, the master spline centerline. on their own, a lateral offset...
Each layer in the master spline has its own lateral offset slider.
Yes. there is a 'lock spline' button on the top row of the window
yes, you could potentially bring in some real DTM/DSM (eg from OpenDEM), then use it to overlay OpenStreetMap or something over it. it should...
We only support a limited number of formats in GBitmap right now. 16-bit greyscale is one of them. It can maybe be expanded later. Re the...
I see it too. Its the raster-to-vector algorithm (sekeletonization based). These things aren't perfect. Its pulling some excess into tiny little...
you can rotate the nodes if you press ALT then switch to the rotational gizmo. they are just ribbon polylines with (position, width, normal) at...
you have the auto banking switched on. this manages the rotation for you.
I see. It looks like it is because the actual road part of the road gets projected directly on to the terrain (which is a tiny bit below where the...
If that works, it sounds fine. It might be related. See if it improves once that problem is fixed. If not, we can take a closer look. Dave
Its a saving problem then. We will need to look into it. I am not sure what is special about your specific map - we tried it on a few, including...
Every time you switch between edit and render modes, the roads are all re-created. This is why the flag will be on. In future, we can maybe have...
Maybe you already know this, but: the trouble with painting textures - other than the fact it is time consuming - is that it's blocky; you...
RE the painting of textures: it can't be done right now because of the base colour. we will figure something out. It sets all the decalroads...
Yes, it will convert decalroads to 'road architect' roads. In the scene tree right-click over the road (or selection of roads), and you will see...
Can you show some pictures of these floating sidewalks? I am not sure I fully understand, and I haven't seen it. If bursting the tyres is the...
Originally, the thickness/depth made sense because we had the option to use either decalroads or mesh roads (procedural meshes), but I took that...
You can have linear superelevation - go into the Nodes List, click on the pencil icon. You will see a rotation box at the bottom. Or check the...
Yes - it needs to be saved as a 'session' in the tool. If you find that this is crashing, logs would help. I haven't seen it crash on save or...
I see now what is wrong from the video -- you are setting the height offsets of the lanes. This controls the vertical thickness (depth) of the...