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You mean in the game? A new translation probably won't show up until devs compile and release a new version of the game with the latest...
Hi, when approving a translation suggestion, there is an option "Approve and edit". Personally, I try to use it only for minor corrections, like...
Hi, what's up with the translation platform? Edit: Ok, it works fine now. Feature request: Can we please use Weblate's Glossary feature? When I...
It is already there, in somewhat limited way, though. The limits are set by the core principle of the simulation. Technically the material is...
Hi, could you please make me the responsible guy for Czech translation?
How much casual should the translation be? For example there is the concept of more formal addressing, I am sure more languages have it. Like in...
Are you sure this is worth the effort? Not just for translators but also for BeamNG team to add support for this. 1) It is a web page and most...
The only way I was able to overcome this was manually editing the .diff file in user folder, using other input mapping files (including my old .cs...
Happens to me as well. I have noticed the console being flooded with some angular.js errors. I had an MS Sidewinder FFBW plugged in....
Hi, I may have a similar problem with MS Sidewinder FFB wheel. The controller is shown in menu and all buttons and axis show their state and...
Blame stupid windows. And stupid application data storage policy and all that. Clean up drive, free 10 GB and in a couple day we are back to 40 GB...
You cannot get a badge without a working input device, mate... The MS wheel and joystick maps do not contain the line to comment out.
Hi, I have the same problem with my MS sidewinder devices. Neither FFW nor joystick work in game despite working in the input test menu. I can run...
Hi, I would like to ask this MS FFB wheel users about their force feedback experience. I have switched to Experimental for this reason and all...
I think that you can specify several parameters in the bind function of your input map. Some of them are dead zones and there should also be...
Looks like you dont have the inputmap file for your gamepad with correct name at correct location.
AFAIK it is off for two reasons: gameplay - you don't want your tyres permanently stuck or ripped apart by slightly damaged body parts. And maybe...
From my point of view it is quite obvious what's going on. Gameplay. They want players to enjoy massive environment destruction without constantly...
C2 doesn't have softbody physics. Cars are just solid bricks which can change shape during single simulation frame when collision occure. Vehicle...
In my head it's always sounded like "beam engine". Closely, anyway :D