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Finally those turbofans stopped floating, for good
Yes i saw that, apparently there's a see-through mesh or maybe gap between quarterpanel and front left wheel... still i'm digging a dodge style...
From the small preview pic it looked like it has a dodge-like grille, and now i kinda need it
I got family
Are you finally making a proper dying light 2?
Yeah that's the beginning of something About the plate, no it's definitely casual, just like the AC 010 NE on the yellow one 8—D --- Post updated...
Hangin' out with the fam
Time to bring back the good ol' rice
Thanks, you're the real mvp. I guess this now can be marked as solved ^^
I am, and it's 1:1 covet's(well, edited with my parts and textures names, and removing the exceeding bits). Covet's jbeam down here: [SPOILER]
I will check it again, but I'm pretty sure I have used as base the bumper itself, stripping it of everything except information, slot type, and...
I have done several parts with deformGroups, this is the first that is causing me issues and it's in a way that doesn't make any sense either,...
Please don't push with all these helpful answers
Hello everyone, I haven't yet presented myself here other than having written in a single thread a few times. Someone might know me from the...
We're currently using an edited version of his script, but you knew this already as you suggested me to, so idk why are you writing this now lol....
It'll get a texture overhaul with pbr once the main things are set. Now let us swim in proper 100% nostalgic feelings, aight? :D
I didnt mention it, so you couldnt know, but i'm working on a map - i wanted to try and customize the flares for light poles, but i guess it'll...
Bloom and flares are two completely different entities, and they cannot replace one another
If that's the case, how the heck are people supposed to make their custom flares? Sounds irreasonable. But so does the entire game by any point...
I've been searching for days with no luck, anyone knows where the standard light flares are located? eg: LightFlareExample1, BNG_LightFlare_1,...