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I'll look into it
did you try this?
try removing all other mods and clear cache, and check if this still happens, I had the same issue after the 0.35 update, and doing this helped for me
you can no
themanhacc updated Texas, USA with a new update entry: Update 1.3b Read the rest of this update entry...
-(probably)Fixed roads with missing textures
themanhacc updated Texas, USA with a new update entry: Update 1.3a Read the rest of this update entry...
Lights don't work on replays with vehicles that have the new light system (Bruckell Nine in this case) Watch the attached video to see what I mean
Released - 1988-1994 Peugeot 205 3-Door (3.5: Lacoste + 0.34 Smooth Lights) | BeamNG
- Improved vegetation and terrain materials - Added a new house near the forest road [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]...
looks like poland to me
tried this, didn't work I guess I will just mess with the node positions until it will look right
This happens even when the road is 2 nodes and they are pretty far apart
Anyone know why decal-roads sometimes glitch and look weird in BeamNG, and how to fix that issue? [ATTACH]
themanhacc updated Texas, USA with a new update entry: Update 1.2.01 Read the rest of this update entry...
Try clearing cache.
themanhacc updated Texas, USA with a new update entry: Update 1.2a Read the rest of this update entry...
i have the same question but this isn't the right forum to ask
themanhacc updated Texas, USA with a new update entry: Update 1.1b Read the rest of this update entry...