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Fixed abnormal flare behavior - Tweaked brightness, shadow casting, reflections
Fixed Moonhawk bumper disappearing when realistic headlights are selected. (thanks DiligentGiant!) Adjusted brightness and flare values Fixed some...
0.39 overwrite compatibility update is out! repo version to follow tomorrow! Check change notes in main post.
- Fixed all headlights to work with the new 0.39 lighting system. - Added a new screen dimming feature that defaults to on, dims navigation radio...
Huh, tried it myself and yes, it does. Bug spotted. Bug shall be squashed in the next update. Thanks for finding it!
New update is out! Repo AND Vanilla overwrite versions now available!!!! From this point forward, both versions will be updated together! WIP...
READ BEFORE INSTALLING!! - If you have the separate versions of AFS, Matrix, or the OLD realistic headlights, or the REPO version, DELETE ALL 4...
Fixed abnormal light delay when turning headlights off or ignition off with headlights on Fixed Flash-to-pass which now works on any...
Totally agree. In hindsight I probably could’ve had an overwrite version ready to go. However on the next update forward I will keep both versions...
You are not the first person to ask me this. So clearly the demand is there, I will make a forum overwrite counter part to the repo mod for the...
Live on the repo!
READ BEFORE INSTALLING!! - If you have the separate versions of AFS, Matrix, or the OLD realistic headlights, or the VANILLA OVERWRITE version,...
Update to the update! V1 is uploaded to the repo for mod review!! Hopefully it will be live early morning EST Time Thursday the 23rd!
Posting an update here, Im hoping to have it done & uploaded for mod review by tonight or tomorrow! So ideally it will be public by Thursday at...
Sure!
I'm going to be picking up where he Jfef left off, as well as add some new features/restore old ones. I see no reason to start over with new DDS...
Hello everyone! I know this thread is old, but I have spoken with Jfef and I will be continuing work on Realistic Headlights from now on! Keep a...
- Updated auto headlights to be light-based instead of time based, should now work in all low light situations, underpasses,tunnels,etc. -...
Fixed a bug where flash-to-pass would disable auto lights entirely. (Thank you PotatoCubes!)
-Fixed flash to pass. The flash to pass key bind(or controller key bind) should work as intended now. - Auto headlights are now light-based...