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Hi there, is it possible to change the camera clipping distance for the free camera? I've tried using world editor to edit the "nearClip" value in...
Thank you, that worked perfectly! However, I've tried to change the UV map to make the door handles skinnable to no avail, in blender it is...
Hi there. I'm wondering if there is any sort of limit to the dimensions for skins. I am using a 32768x16384 DDS file that I exported with the...
Hi there. I'm trying to make the door handles for the Gavril Grand Marshal colourable/skinnable, but I can't figure out how to do it. I've tried...
Other than manually adjusting the jbeam, are there any ways to add sliders to change the opening speed or strength?
I made my own normal map and I'm trying to achieve a worn down/old effect on the metal, but whenever I switch to this new normal map the car...
Hi, sorry for the super late reply, but I've managed to make it work by adding the metallic and roughness factor in the materials.json file. Thank...
I see In that case, would the color palette map have to be fully red?
I'm not very experienced in modding, so I copied the json straight from the original file and now it has a metallic factor. However, I realise...
Hi, I've been making skin mods for cars, and no matter what it is, it seems like whenever I apply the skin the metallic slider in the "paint"...
Aw man. I thought they did something about the previous ripoffs since these two games are quite new (November 2022 and February 2023)
I saw an ad on YouTube today that was using recordings from Beamng to advertise their own game. There are also screenshots from Beamng on their...
Nevermind, I've figured out the reason - the game does detect files in the content folder, I just haven't named the car right in both the .jbeam...
Hi, just recently begun making some skin mods for the game, but I've come across a problem, somehow the game won't detect the normal in the...