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Glad that it worked for you. Don’t hesitate to contact me if you get stuck or something isn’t working.
If you copy your prefab I’m pretty sure some name or id the trigger is referring to changes. Then you have to change it in the copied trigger...
Your buildings look top notch!
You could try my tool. Under Utilities you can lift all the map objects up on the x axis. Perhaps you can lower the terrain afterwards. And check...
I started a conversation with you.
It looks like a misplaced collision mesh of an asset. Perhaps one of the houses? Hide the houses, rebuild collision from edit menu and check if...
Sometimes it’s enough just to delete the temp folder in the BeamNG userfolder. You can do that without problems.
CDAE is unlikely because its not editable. It is just an optimized compiled version of a dae file to speed up loading in torque engine. For DAE in...
That’s dope! I will try it these days. I guess It’s usable after the issues are fixed? Nevertheless great idea. I’m ready to test it for you.
Make a backup and give it a try. Seeing is believing o_O
The cdae files are created automatically and can be found in the corresponding temp folder. You can copy them over to your level. Then they aren’t...
Which virus scanner do you use? Can you post a screenshot? It should be a false positive alarm.
Cks Graphic mod has a setting to increase overall level of detail. It affects the trees too....
New Version: I saw questions like in this thread Saving level changes as a separate map a couple of times. The "Rename Map" feature now...
I saw this question already multiple times and I decided to build a solution into my tool. The "Rename Map" feature now automatically detects...
Go to your BeamNG userfolder. Can be found in the launcher menu. Then open the levels folder. Here are your custom files saved. There you should...
The manual way would be: 1. Find vanilla map zip file in installation/content folder and copy/unpack it somewhere 2. Find your changes in...
For me it would be interesting to see whats going wrong. If you don't mind you can send me your map via google drive share or something similar....
Thanks! I will check it. Did you use an available map? I would like to recreate the error. I didn’t have this problem up to now.
A good start! Thank you. Debugging with vs code works well too (if it works :-))There is an addon for it.