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Well, finally an update that made me get back to play some BeamNG! until this update frame rate was really BAD, stuttering and sudden drops on any...
I know you couldn't care less, that's pretty obvious when you rip someone else's content instead of doing it yourself. So stealing is fine until...
So guys, is this going somewhere or....?
So basically, this is another stolen mod. "Giving" credits to another guy who stole the content from another game, doesn't makes it legit, or...
Hati will take care of the jbeams, Goosah will be helping him and maybe Crashmaster too. I'll work on the 3D model while it's being set up and...
Well the thing is this is a completely scratch made jbeam, whoever takes on this project needs to know how to set up the whole thing. Doors, hood,...
[MEDIA] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [/CENTER] What's new in v2.0: Updated zip mod format support 7...
I will, though it uses 99% of the GPU and it's right where it should be I believe, at least all other games behave like that and run fine. All...
Strange how this works, now after the 0.4.2 update, it runs very stable on my system at 30fps or more with high settings. It was lagging bad...
Will give this a try once I get home and report. Still no official word on the DX11 FPS issues, I hope this update fixes that.
This should be tons of shit fun, right on dude!! :cool:
Here are the results: (specs on my sig) DX9 (4.0.5) Lowest Graphics settings with Physics ON FPS:60.8 GPU LOAD:66% Lowest Graphics settings with...
Cool racetrack, will be checking it out as soon as it downloads, thanks for sharing!
Sure, I will do this tomorrow when I have some spare time.
Nice, clean mesh you got there! this looks like a serious project, looking forward to see it in game :cool:
Clearly a game issue, otherwise all other DX11 games would run like crap on my card, and it isn't the case at all. But yeah, next time I won't...
For example I have Assetto Corsa, Just Cause 2, Wreckfest, RIDE, Saints Row IV wich all use DX11 (except JC2 wich I think it's DX10), and no...
Any words from the developers on this?
Thanks, I appreciate the help. Being one of the few that has this problem with DX11, I was clear I'm willing to help with anything I could do to...
Really? another thread? http://www.beamng.com/threads/15026-0-4-1-x-Current-bugs-and-help-thread-0-4-1-0?p=239798#post239798 (I bet I won't get...