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Ah noted, I was thinking it may have been a game issue, I need another mod that I can try to install and just see if its something up with my game...
https://www.mediafire.com/file/phf6yukx0fd41gi/SPINMASTERSHOWDOWN2022.zip/file
It is a track off of Sim-Monsters. Monster truck mod site from BeamNG, 2022 SpinMaster Showdown, I also tried a 4 year old PPRL track off the same...
They are showing up in the mod manager, I dont think they're broken because they are files that have been downloaded hundreds of times and work...
I am trying to install a new car and track for the first time since I installed 0.26, its a manual donwload so I am putting the zip files in...
So I have my keybind to freecam as F8, I have my Drop Player At Home Without Reset keybinding as F7, thats what I've used for years to play the...
Weird, thats what it always was for me since I first installed the game a couple years ago, I looked for another keybinding that would move the...
Was the key for resetting your cars back to a certain spawn point? Previous if I hit F7 it would move me back to the last spawn point I had...
So I got that correct, but did they also change the keybinding for the spawn point. I can move the spawn point using F8, but in the past it would...
What is the wording I am looking for in keybindings, I looked through them earlier and didnt see one that looked obvious to me.
On Previous versions of BeamNG, I've always been able to reset a car back to spawn point while keeping its current state of damage using the F7...
Same thing I've seen a couple people say in here..I've played BeamNG for a year with no issues, now its so slow and clunky with these UI updates,...