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sorry, I though lua was a python library...
Hi guys, I'm begining to work on this "little" project, looking some code, architectures, ways to do it, what do I have already coded (by myself)...
ok, it will run under a windows emulator... That's not what I was looking for...
Thankyou, the "problem" is my libraries are already in C++, there is no problem for me to learn Python, just a matter of time optimization. If lua...
Thankyou, I've open another topic about something more global here : https://www.beamng.com/threads/extract-simulation-data.82469/ (Maybe a...
Hello again, it seems the plug-ins (lua) are all in Python... Is there a way to make a plug-in/mod in C/C++ ? I've readed this in the MODding...
Thankyou, I understand what you say (and why you say it). But UDP packets cannot be loss into a LAN connection, it is nearly the same as TCP...
Thankyou, i've already made full aircraft simulators, I know how to do it. I was lookig (was because now it seems i've found) for a car simulator...
Thankyou, you're right. I was lookng for a way to "remake" OutGauge protocol adding more simulation data for a more immersive simulator animation.
Thankyou @NOCARGO , I don't need to go so far (converting into CAN bus) but at least it prooves what I want to do is possible ! Now I'll need time...
Woohh, excellent, all what I need is there !!!! Wonderful !!!! Now it is just time to read, understand and code !!! Thankyou very much !!!!
Thankyou ! I though there will be more data than that, but it is at least something useful. I still miss for example the lights, or engine...
Hi, Is there a way to get detailed information on how OutGauge protocol works ? It seems the easiest way to get telemetry data is to enable...
Please, any information would be appreciated. Maybe some tutorials on "howto plug-in/mod" could help (?)
Hi, In order to make a real-size simulator is it possible to extract real-time simulation data to animate a real dashboard for example ? If yes,...