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Welcome to CaRP update 0.83: the Thieves 'n Pigs Update! With over 1000 hours of hard work poured into this update, it's CaRP's biggest ever....
Thanks for clearning it up!
That's insane lmao
[IMG] I of course don't know why they were removed, but it'd be awesome if it was just an accident and they can be readded :( A lot of our stuff...
Absolutely incredible
Chromium Embedded Framework. It's what drives the UI elements for most of BeamNG. Think of it as basically chrome, and the UI elements are...
Devs, are you ever planning on moving away / updating / fixing CEF? I'm not sure if the move to Vue is part of improving the terrible performance...
I'd like to have a heckton of loaded vehicles in a night scene with headlights on, but for performance reasons I'd like to disable shadow casting...
I'm sure it's not a priority because Beam is a car simulator, not an everything else simulator, but the weather in general looks so much worse...
Are there any plans for visual improvements regarding time/weather? [IMG] Rain is very ugly (and barely even implemented), the sky and fog...
will we ever see level streaming implemented in BeamNG, for larger maps to be feasible? i'm assuming the lack of it is the bottleneck for larger...
[MEDIA] passengers can now also be into adrenaline! drifting and stunts make them happy :)
bro kashira literally confirmed??
update 0.35 is out! - added ECUSA Extra! it features new locations and some modified existing ones! and this is just the beginning, stay tuned...
Start at point A (the camera or the "driver's" "head") and trace a line to point B (outside the window, or above the roof). Did you hit something...
That doesn't mean what you think it means. It's more like this: [IMG] It's basically doing a line from point A to point B and seeing if you hit...
That's right, forgot about the poor Covet remaster! Gib MR Covet!
Does anyone have a list of stuff confirmed for the next patch? If I remember correctly, we have: Career mode Tire wear & temperature...
vue coming soon?