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When trying to fuel the T-Series, the UI fails to load and checking the console it mentions trying "jouleToReadableUnit" against the "air" fuelType.
Patch to fix my Logitech G920 and figured it'd help others with similar issues. This fixes `vehicle/hydros.lua` --- hydros.old.lua...
A document form of this post can be found here. The BeamNG.Drive Linux Experience From Nothing to Heel-N-Toe Preface This guide will go over on...
Is there a plan for having multiple cameras be rendering at the same time for multiplayer situations or special cases?
[IMG] Engine heat is not affected by fire as logic would imply (amongst other things.)
Simple enough to understand. At the moment we have two sounds that happen when cars are put at stress or when skidding which would be the old...
I know the issue of when changing parts causes slow wheel movement, but when I spawn a fresh car, I can't disable dynamic steering to avail, even...
This is a idea that came to me. Could there be a way to have node on the engine and other parts such as the exhaust to have a node to simulate the...
This is something that irks me is that when I press N, the lights don't pop out. I tried the function keys in hope of something to happen to no avail.
Has anyone managed to find a way to make a HUD in the game to show fuel levels or any other levels in that matter? I know you can look at this in...
We have the parking brake and I noticed it has the same effect of using a handbrake, allowing some cool drifts, so I would like to see if this...