Separate names with a comma.
You don't need Steam to run BeamNG.drive
Patch Notes
If you want to drift, I suggest the rear sway bar... Also, here is a glamour shot of the skin: [MEDIA]
[ATTACH] AWD Burnside RestoMod So, who would like to volunteer with help tweaking the performance of this AWD Burnside RestoMod? I have set up...
In honor of final release, please consider this as a thank you gift to everyone who is following along; An additional load screen image (if you...
A faithful recreation of the Vice Grip Garage 1972 'Independence' Chevelle burnout rig, made with loving care to be as accurate as possible. Built...
Ha ha! Thanks!
It'll work... but that's not the right compression. You need to set the option (linear/unsigned) in the save dialogue. [ATTACH]
You need to unpack the .zip to get the .dll file, then drop that into paint.net's 'Effects' folder. Mine looks like...
Looks like you need help with converting your .png to another type of image format, correct? If that is the case, get yourself Paint.net. Then...
Let me know if the config is accurate. I think it follows the IRL build pretty closely, but if you see I have missed something, make and save an...
You guys are fast. Pics fixed. Try again.
Vice Grip Garage Independence Chevelle USA Flag Skin & Custom Configuration for the Bruckell Moonhawk A faithful recreation of the Vice Grip...
The available level design tools provided with BeamNG.drive, coupled with traditional cartographic map tools and terrain heightmap software...
Above quoted for emphasis. Something like this is mentioned in the BeamNG.drive Documentation, if you want to take a look to see if it helps....
Thanks for the info, and keep up the great work. Sound is an oft-overlooked part of video game production.
Would anyone here be able to give me a crash course on, or point me to a tutorial about, this mythical Autopainting feature for terrain texturing...
Great points. Even the configuration of the exhaust tips can change the overall sound of a vehicle. My IRL '69 Firebird has the exhaust tips...
Found this in the wild, and thought I would share. It is a bit outdated, but most of the info is still very valid for our work here with...