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My suggestion is to implement synchro simulation and I will go into detail how I would believe it to work with each control scheme. First off,...
So I'm having this problem where the game detects the inputs of my controller and allows me to move an axis or use a button on the controller when...
I believe that is an event trigger box, but there is no event binded to the box, and the red dot is, what I'm guessing, to be an indicator that...
My solution was to take one of the original 360 input maps and then put this 360 pad's GUID in the map's name, and in the GUID area inside the the...
Well of course I am. I'm not that dull minded.
So I have a wired 360 game pad, works fine and have used it on many games so I know it has nothing to do with the pad itself. When I get in game,...