Separate names with a comma.
I don't need LiDAR, it seems. I have the exact heightmap of the area, as the Blender addon that allowed me to capture it worked like a dream. I'm...
I have a similar struggle. But I only change UI layouts once in a blue moon, anyway. I think predefined UI layouts is actually a great idea. I...
I'm sure I'm just paranoid, or fretting over nothing. I'll see how it goes, but I worry that I might not be able to find something. Thank you for...
Even this resource is over 2 years old. It uses an older version of Blender, which is pre 2.8; the update that made a big difference. I'll try it...
Hello, to all of the fantastic BeamNG community, and the amazing BeamNG Devs, should they view this. Recently, I have decided that I wanted to...
[ATTACH] Interesting reflections. (Anyone care to explain what's going on?)
Here's an update to that post. The badly maintained roads will make for a challenging driving experience. [ATTACH] - Feat. Bike wheel....
If you do make a map, please don't make this one with these reference images. I plan to make it, as it is a location very close to me. One might...
Stay on topic, please. I intend to hear from people who wish to contribute to the suggestion. This isn't a discussion thread.
I intend to make the map, myself, if I am able to allocate the resources. I am familiar with blender, so, I think I will give it a fair shake of...
One of the things I was unable to post before accidentally pressing "Post", was that I was willing to learn to make my own mod, and... Guess what?...
I have another place in mind that I will definitely make another post/thread out of. Depends on which is acceptable.
Thanks, man! I've still yet to finish compiling this thread, as... I hit post halfway through doing it. Yikes.
Ehhh... Username was a nickname bestowed upon me by a friend and it stuck. That any everything else I wanted was taken. Thanks for reading, even...
Hello, all. Before I start, I would like to state something first, very quickly. This is my first thread for this website, which I have been...