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[MEDIA]
Spawning an object from a map that is not the current one will cause it to have missing textures. For example, I'm trying to spawn a jungle rock...
BeamNG is awesome for making videos. Want to make your own stand out? Here's my trick: [MEDIA] :D Hope it puts you in a creative mood!
After creating a camera bookmark, quitting and reloading the map deletes it. Is there a way to save camera bookmarks on disk?
After reading Nadeox1's post on texture file formats, I understand that main.materials.json is the new standard while materials.cs is its...
Renaming a mod manually is way too long and error prone. Yet, people seem to do it anyway! Even though my script is nothing fancy, I'm confident...
[IMG] I haven't found anything on how to use this. Could we for example automate the camera position? I'd love that!
Here's a vehicle saved in a prefab file:[IMG] We can give it a .pc (partconfig) file but I'm wondering if we can feed it a complete...
I hope I can help introduce more people to BeamNG moding! :oops: [MEDIA]
I hope this can help the community a little! :) [MEDIA]
Faster Than Life | Margarine
I'm trying to spawn a static object from one map in another one. Unfortunately, the object's skin is missing. Anybody knows what am I missing?...
While saving a level state through the Editor(F11), I would like if it also saved every vehicle's states. (More specifically, the damages and AI...
In the editor I found those objects called CameraBookmarks. I'm guessing they are saved free cam positions however, I don't know how to use them....