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Some improperly-grouped nodes were causing the upper arm mesh to deform wildly every time the arm rotated. I have fixed this. I also discovered...
This update prominently features a complete, from-the-ground-up rework of the rider .Jbeams to address some issues the current riders suffered...
This update adds badges and lettering to make the truck appear more uniquely "Bruckell". It adds: -masked steering wheels that have bruckell...
He fixed it. Thanks @Car_Killer !!! The mod: https://www.beamng.com/resources/less-pop-tarty-rider-for-the-hirochi-outlaw.34309/ Enjoy! (More...
Hey guys, I'm back with another throw-together mod. This time it addresses the rider model on @thatjackguy 's "Hirochi Outlaw" mod. The rider, in...
- Attempted to address funky leg mesh, still needs a lot of fine tuning - Added female rider model, currently still the same weight, only scaling...
Thanks lol! When the little list of users pops up after you type "@", he doesn't show up for some reason... I'll try it again here @Car_Killer...
I've just recently acquired the knowledge necessary to properly implement materials and glowmaps, so I've put that knowledge to use. I partially...
I actually tried to do that, but when I was using the little "@" to try to call attention to my thread with BeamBot, "Carkiller" didn't exist. IDK...
I realize this probably isn't the right place to ask this question, but I've tried other avenues with no luck... Anyway, I uploaded a mod (I...
That's how you learn! I understand dropping your early work though, because eventually enough mistakes pile up that it's actually quite a bit...
This isn't a huge update by any stretch, but it took me a good bit of time to pull it together. Basically I fixed all the UV errors I could so...
It looked to me early-on that the .Jbeam was your only huge problem, obviously you can correct me if I'm wrong. Anyway, I can take this thing...
Yeah, that's exactly what happened. I knew that was a possibility when I made it lol, not really surprised. It will be coming back eventually, but...
Yes, but VERY slowly. I have been quite busy IRL and this project has become very back-burner. Recent progress is basically all me trying to fix...
EDIT: 6/9/2025; I am pretty unhappy with how badly this mod came together. After going back through it, it'll take a ridiculous amount of work to...
Are you still in need of this? I can knock it out in probably less than an hour if you only need single-cab stuff. Should be cake. (And since I've...
I've added the ability to mount the vanilla grille into the "Bruckell" dove-cut grill as a "bandaid" until I have time to make an IBEX-specific...
No, no new modders have the attention-span to learn how to be good at modding, and all the old-school modders who've already put the time and...
The long-awaited cosmetic rework is finally (almost) complete! [ATTACH] The mod now finally features more uniquely-Bruckell items, such as: -...