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What can you do with WMR in BeamNG apart from head tracking? What do you see in the visor, a flat (2D) image or a 3D scene?
I found a very simple way to save what I call a "set" (like in a movie set), that is a map where I changed a few things and added a few vehicles...
In case someone else is interested: I was mistaken, I meant to reset not to reload. So the command to use is be:resetVehicle(-1) and it does...
OK, I understand. Would it be possible then to reload not just the current vehicle (CTRL+R) but all the vehicles? In other words, suppose I...
Can I rewind a scene to try something different at a certain point? For example, while playing a "replay", I would like to hit pause and get...
tdev, please don't worry too much about negative comments: (most) people are smart enough to discern constructive criticism from disrespectful...