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[ATTACH][ATTACH] Just noticed that the brakes and hub are offset, thus they do not spin correctly. Also, for the interior, don't be afraid to go...
i can still make out your name... do a better job at redacting
it feels like there's a lack of mods because people keep making threads about vehicles, and you look at them, and it's either a poorly done 5...
cars
the inabillity to proficiently use Blender, and yet is making a thread on beamng.com, while the sticky thread, quite named, quote; "Mods Section...
"using their simulator" hmm, does that mean Assetto devs have control over CSP because it uses the game as a base? even then, this does not mean...
i wonder why... because BeamMP is an independent entity that BeamNG has 0 control over. Surely it might be a major pillar, but they have their own...
literally just go on the windows search bar, type "beammp" and right click uninstall [ATTACH]
the latter is way more recommended than using solidify on things like body shells. it adds unneccessary polycount
https://www.beamng.com/resources/2005-etk-800-series.30202/
to be fair it is kinda misleading when 99% of paid mods have paid on the titleā¦
yeah well what happened to the other mods you were making? you never listen.
[ATTACH] what was the quote about?
I don't get the obsession with naming cars in Japanese. No manufacturer does this for their models, even if they did, *cough, the Camry*, it...
[MEDIA] some advice, kevin gallant car tutorial is Great
oh i see, do you plan on making the shifter move?
I like the mod, but the bodylines, plus some edges can do as bevels, plus it'll look better if they were, rather than mark sharp. Don't be afraid...
[ATTACH] (part of OEM+ Wheelpack)
dead as hell but ETK F10-9 Wheels (based on BMW style 10)
just verify integrity of files and wait for it to complete, itll bring back missing files