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I'm working on a map for several months now. When I started static models generated materials.cs file, but now they generate main.materials.json....
Hi, I was wondering if it's possible to make the roads in the navigation app disappear. I have a radar image in the style of GTA 3, which...
Hi, I'm porting the GTA 3 map, and there's underwater car and subway tunnels. How should I go about making them work? [IMG] According to this...
Hi, I'm attempting to port GTA 3's map into BeamNG. The first island alone has roughly 15 000 objects and 500 000 triangles. A quick and dirty...
In light of recent events I'm removing this mod: https://kotaku.com/take-two-sues-gta-reverse-engineering-project-1847613341 Please refer to this...
Hi, Sorry if this doesn't belong here... I was wondering if it was possible to have custom shaders in BeamNG. I'm an extreme novice with shaders,...
Hi, I've looked around but haven't found any recent discussions on these. I'm really curious how far the development is / if there's any plans...