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I've had lots of fun racing the AI in different cars and, but the yellow S3 in the picture (with 400hp like the plate says) just seems to beat...
It'd be very nice if we could damage cars with something other than jumping on them. I'm not even asking for guns, something like a bat could work.
So I've noticed a major issue with the Covet, which hasn't got brake slots in the front and rear suspension categories, and all configs have no...
I'm trying to make one of my Automation mods respond to player's actions. I know that it's about editing the info.json file, but what I need to do...
I've made a car called Miranda ExP - V001 (Experimental Prototype - Velocity 001). It has a 6.5 litre NA V12 with 878hp, which helps (of course,...
Show your PCR builds here! [ATTACH] Here is my devilish Merc. I went full racecar making that, and it looks more like a DTM racer than anything else
I was having fun with cops, and decided to spawn some mod cop car configs.When I turned on the AI using the Traffic app, the game recognizes mod...
I know that I should post it on the Automation forum, but I don't like creating new accounts. So, I start the game, then after a few seconds it...
[ATTACH] Do you know how to fix it? Weirdly, it hapens only with some modded configs, the Burnside and the Bluebuck. Maybe it's in the graphics...
What is or was your dream first car? I don't have a driving license yet, but my dream first car is either the Audi S4 or the E30 323i [IMG]...
What new parts do you want in future BeamNG updates? I want a bash bar for EtK I, K, and 800 series
I'm just starting to work with my first mod. Here are the problems: 1.) Need help with the model, I don't want a monolith body 2.) How do I make...
I'm making a car mod, with 3d model from Driver: San Francisco But how I port the model to BeamNG?
I have the 3d model (Audi TT 8N), but how to make the car that can drive and don't have orange "No Texture"?