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Overall updates: Updated all thumbnails Renamed all time trials Modified some descriptions and difficulties Adjusted rolling start positions...
Automation Test Track: Barriers wasn't visible for time trial 03 Derby: Adjusted the position of 1 sign for time trial 01
Overall updates: Adjusted naming for all time trials Updated descriptions Automation Test Track: Updated props and their placements for 01 and...
Automation Test Track: Cross section ramp on time trial 02 reduced so cars won't take major damage on landing Utah Extra: 9 new time trials added
Overall updates: Time trials merged in 1 file, previously they were 2 separate mods
You will find my latest TimeTrials here: https://www.beamng.com/resources/timetrials-pack-by-tomgl.20063/ [ATTACH]
If you don't get updates, please uninstall mod, delete .zip file and redownload. TimeTrials for Automation Test Track [ATTACH] [ATTACH] [ATTACH]...
Is there going to be a fix for this soon or it will come with the next update? Until then I guess there is no way to create time trials, right?
Thanks for the replays. I tested beater cars, they requires more throttle input. I was already thinking that something is wrong with a new wheel.
Hello Is this normal that when I use only 10% of the throttle pedal the car revs to red line? It happens not only when car is in neutral. In real...
Hello I wanted to create a new Time Trial, but I have an issue when trying to add Spawn Point (Player Spawn Sphere). When I click the button to...