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bits&bytes updated Industial Rallycross with a new update entry: Update for BeamNG version 5.2 Read the rest of this update entry...
Updated car configurations to new standard Updated .lua to new AI standard
Try to reload the scenario by pressing the I (or R) key. At my game setup, the cars almost always refuse to run the first time after loading the...
bits&bytes updated Industial Rallycross with a new update entry: Update for BeamNG 5.0 Read the rest of this update entry...
Update car configurations to new BeamNG 5.0 format. Set driveability to -1 on all nearby roads to force AI to drive only on the roads which belong...
Changing starting position, to prevent side by side driving of the opponents. Adding some road barriers next to checkpoint 3 to prevent missing...
bits&bytes updated Industial Rallycross with a new update entry: Better race experience Read the rest of this update entry...
[spoiler] Edit: I must correct myself. What I have written yesterday is not true, so I placed it under the Original Text button. It was happening...
I thought of that too, but if I do it that way, then the scenario will not work until people have downloaded the correct skins. The scenario...
Thanks for sharing this and the Norton racing skin. I have used these skins into my Industial Rallycross scenario (which you can find here). If I...
I know about that. It' because the two Sunbursts are keep driving side by side, pushing each other over the edge of the road. By changing the cars...
bits&bytes submitted a new resource: Industial Rallycross - A four-car rallycross on a short track at the Industrial Site map Industial...
Industial Rallycross: Since this is my first Scenario, I decided to start with something small. This Scenario is based on the jump derby scenario...
Here is a version with 4 semi stripped rally Covets. I used Notepad++ to change the .lua and .prefab files. Opponent 4 and 5 (the green and...
Thanks for sharing this map. It’s perfectly suitable for some folkrace, banger, crazy cross or whatever. It contains even a massive figure eight...
Thanks for sharing this map! I have made 4 Waypoint files to simulate a race with 4 AI cars on this map. Be sure to have the Waypoint mod...
Had a lot of fun with 4 Covets at the Bajarama track. Used skins can be downloade here: Rally-and-Racing-skins-New-Evo-skin-28-6...
I like to see more information about code modding into lua or C#. For example a list of standard functions and how you can use them. For example,...
I 'm about to release version 0.0.2 of this mod. This version adds 5 additional parameter sets which you can change by the GUI and which you can...
Re: Speedometer V0.2 Thanks for this update GregBlast. It looks a lot better now. I don't care the hexadecimal values. Now it becomes time to...