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Can't figure out how to get things driven on to it to stop rolling their tires. For example: Drive load vehicle onto trailer. Then drive truck...
Ok folks. After much hard work and many nights. I have accomplished the unimaginable. A 200 tonne (can be 500) trailer with prime movers suited...
I will add the analytics panels from UI Apps and assess the brake temps. Thanks for the idea.
;) So you don't suspect a vibration issue?
[ATTACH] So I managed to build a trailer that carries 500 tonnes. Modded tires wheels axles to haul 500 tonnes. The side effects are clear and...
I clearly found that out the hard way. BeamSpring is such a waste of time. Anything remotely close to a working number crashes the game/makes it...
"beams": [ ["id1:", "id2:"], {"beamPrecompression":1, "beamType":"|BOUNDED", "beamLongBound":1.0, "beamShortBound":1.0},...
Trying to build a trailer to hold 500 tonnes. When I increase nodeWeight to bring it to 500 tonnes everyhing collapses. Increasing BeamSpring...
any clues anyone ?
New observations: //general settings {"radius":0.533}, {"tireWidth":0.32},...
The game freezes. Did some experimenting. //general settings {"radius":0.533}, {"tireWidth":0.32},...
No change at all. I feel like the tire beams don't change no matter what I manipulate.
So I am trying to build tires that can carry 100+ tonnes but right now even with my mods to below files they sink into the ground with node weight...
Hi. Attached relevant files. For Axle 10 and 11 the tire beams do not show up. Kudos to anyone who can figure out why I've blown up my mind...
[ATTACH] Made by hand. Node for node, beam for beam. Result after 3.5 weeks. More to come. Stay tuned. 50+ man hours put so far.
disableMeshBreaking set to true as far as I know... Yet I get this weird chopped mesh. It's big. 200 MB mesh. I exported it via blender...
"eu_wheel_R_4": { "information":{ "authors":"BeamNG", "name":"22.5x11.75 Rear Wheels", }, "flexbodies": [...
So after: Hours of: Renaming nodes, beams, axles, groups, and getting the formatting right: I was able to replicate an axle (mesh and nodes)....
Thanks. QQ. If your nodes are not new for a new axle and it matches the nodes of whatever you copied will the vehicle blow up or not load. How...
In the default Gravil T-series semi we have two different axles for the rear. Each rear axle is named differently. I was going to use that as a...