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I'm putting this on old. Not enough time to work on it. I think to wait and just turn it into a mod for the T75.
Great news, now i can steer ! :) Two new videos : Steering : https://www.youtube.com/watch?v=xNTZn148cWg Crashing :...
I use the Gavril H setup. For now i retake the Van base (Cargobox will come later if it helps). Edit : I tried a x10 value for all beamstrength,...
Speedo is for rear wheels right ? Do you mean i should add this to the jbeam of my front wheels issues ? EDIT : I've tried, the truck freezes,...
Chassis is almost done. I've made some tries with the body : [ATTACH] I'm encountering somes issues with front wheels, the orientation systems...
Greetings all ! I've started a jbeam sample test, using Gavril H as base, i will post some screenshots tonight :) Here is the actuel progress :...
Aaaah, i think i got it, he just wants a smoke effect, using particles right ?
I'm not sure to understand the meaning of this (i'm french), did you want something like this ? [ATTACH]
I take a look of the Gabester's Van Jbeam file and i was affraid of the size of the code x) I think i will finish this truck by the way !
New update, i added exhaust and muffler. [ATTACH] I reduced the polycount of the cab, so the number is still the same than before adding this...
I completely agree. I retaked some edges and i will do a new pass to re-optimise the poly count. Complete modele is around 63k tris now, including...
I've started the engine :) [ATTACH]
New update ! ;) [ATTACH] Let's look inside ! [ATTACH]
New update ! [ATTACH] Now i've to do the interior and the mechanical parts (engine, suspension, etc.)
+1 dude.
Update ! [ATTACH]
Absolutely. This is what i do. I have not enough time and docs to create my own model so, as i sayed, i use this to re-create a low poly version....
I'm done for this weak ! [ATTACH]
For example, i'm now working on the left door : [ATTACH] In red you can see the original mesh. In white is mine. I create a plane or a box and i...
First i thought i will delete the edges. But i can't do it because the mesh conversion during import process creates mores edges like this :...