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Been silent for a while as most of the work has been very incremental. However, it seems that the new update has improved the race kart tires even...
.ter files are generated and edited via the in game editor. It's usually recommended to make a copy of the template map and work from there.
I have made a bit of progress with the new configuration. I have added a few new meshes and updated others. One of those meshes is the crank for...
Over the past week, I got the desire to add the final version of the frame before it was discarded for a shortened truck frame. This meant a much...
With the welded front update finally released, I am getting to work on fixing the steering for the non-welded suspensions. Due to the way the...
This update was a very long time coming. It's been far too long and I haven't kept up with the changes well enough to remember everything, but...
I have the new steering to the point that I want to release an update very soon. The changes have been challenging to implement on the non-welded...
This update fixes the no texture foliage. It also addresses the bad downhill hairpin turn. It is much closer to real life now.
Working on the steering made me realize that props are for squares! I changed out the kart steering props for physics based meshes, which makes is...
This update is to address the no texture trees as well as updating the meshes to be those from the vanilla files instead of copies of them within...
This update fixes the grass issue from the 0.35 update and shrinks the file size a bit.
I forgot to merge the temp folder with the mod folder.
This is a quick update to address the missing textures. The grass I was using before no longer exists in west coast usa, so I had to change it.
The last three teasers were posted around 9:40 Pacific time, so maybe?
The simple change from a steering rack to a simple torsion hydro has improved the handling in such a way that making more minute changes to the...
Click the eye icon in the parts selector menu and you can hide anything for any vehicle. hide the wheels and make it look like you have a hovercar
Unfortunately, I don't have much more I'm willing to share openly on the Internet. The vast majority of the images with the kart have someone...
The kart does have a really small steering angle. This is not an issue on the hardware I use, which is why it hasn't been fixed yet. What I can do...
Sorry for no updates. I have had very little free time to work on this mod lately... However, I have been able to make significant progress in...
Have you tried using the advanced debug options in the world editor? They let you tweak the value ranges for beam stress, deformation, and others...