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I like the idea. Alternatively the jbeamed billboards could simply stay disabled. So that the billboard statics are essentially used for visuals,...
print(playerInfo.anyPlayerSeated == true) Will stay false in one specific case when the vehicle was stashed away (disabled and reactivated) when...
Have to confirm the conflict potential and the solution to this is currently only lua eg. I define my particles here (and these files only contain...
Current idea is to setup multiple racing lines for a few vehicle classes (street, sport, race and hillclimp car). Then some math might be able to...
Have been throwing a basic racing line mod together today. [ATTACH] Curious to know if people want me to make this. It would take quite some...
7000+ new lines of code! Added - New Powerup spawn and pickup effects with custom particles! - Projectile based powerups will no longer target...
Think this is the best spot to post this. I finally got around putting all the times on a website that the players drove on my nords server for...
Was debug i made usefull for this in the end?
Just gotta be fast, very fast [IMG] --- Post updated --- ok [IMG] [IMG]
How about guided Missiles? [IMG] [IMG] [IMG]
Missile vs spitfire [MEDIA]
Steps to reproduce. 1. Create simple GE lua extension that has the onExtensionUnloaded event registered and simply put a `print("unload")` into...
[MEDIA] 6000+ New lines of code! Added - Powerup groups now stack! Pickup a Cannon powerup and then another Cannon and it increases the level of...
Game version: 0.34.2.0 Having this issue since about 0.33 i believe. The issue you’ve noticed: Wrong frame ordering. No video available...
Added Multiplayer support. Tutorial Support for the mario kart track Moonview Highway Added helpers into the mod for prefab creators...
If anyone where to recreate the powerup box model and effect models (eg the banana etc) then we could totally replicate the powerups from mario...
Additions - Added Support for Utah - Added rotation of powerups at locations. A location now changes its powerup every 120 seconds - Added a...
Vehicle combat in BeamNG.drive [IMG] There are a pletora of Powerups! Here are some recent ones! Force Field Which is also a superb ramplow!...
What would fit the theme of vehicle manipulation better then... Powerups! So here comes my entry: https://www.beamng.com/resources/powerups.33601/...
Yeah this is definitely a missed oportunity to help the serious modders improve. Could even record all of it and publish it for people in the...