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I agree with the sentiment to fix it, but I honestly didn't mind the duller colors (probably because I can't run dynamic reflections though)....
One more for the evening. I started this one a bit late but I'm super pleased with how it turned out! I'm going to attempt to add some weathering...
I'll look into it, but I'd like to certainly polish these up a bit before they get uploaded. Obviously, as you know, there's no UV maps out for...
I've been working on a couple of hillclimb/ time attack skins for several cars in game. This is my first foray into skinning for beam, so I'm...
Yes, that makes sense.... but as you know in a rear wheel drive car welded diffs are used to help a car drift, or for dirt track driving. In a...
Wouldn't a welded front diff on a front wheel drive car prevent the car from turning entirely? I'm just trying to think of what kind of use that...
Yep! Some really weird spikiness going on, I've either never noticed it before or it's a new issue. It appears to be the same on all cars.... The...
Has anyone noticed that the deformation of vehicles since the update seems to be a bit more "spiky" than it used to be? It might just be me, but...
Okay, seriously? That was actually a decent post talking about cars of the LeGran's era. You've posted stuff far more off-topic than that...
First of all, just wanted to say that this map is astonishingly good! It's the first short track in beam and hopefully not the last, considering...
Hello all! Recently I have been having a rather nagging issue with some of my favorite vehicles in the game. As said in the title above, all...
You're using Djploppers Configurations Mega Pack. It is the third most downloaded mod on this site and one of the most frequently updated. You...
Hello everyone! First post here on the BeamNG forums but have been lurking for over a year and following/owning the game for 2; subsequently I'm...