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I see that I am the only one who tried to do this on tarmac :D Also, there is 2 entries in my movie, I hope that the second one counts?
Spawn 5+ cars, and we'll see this smoothness ;)
And after crashing this car siren is going crazy, like in GTA IV :D
the thing is, that drive doesn't really require an awesome GFX, CPU is what really matters. 4 threads is minimum to run this smoothly i guess
[media] Okaz, here are my 2 attepms, using keyboard. Note, that I choosed quite a twisted track, with few very tight curves. Hope you enjoyed ;)
It should be toggleable (is this a real word? :D) and rendered automaticly by game, making a screenshot of the terrain from a bird's eye
Re: [WIP] Test Terrain 1.0 I see here some good, offroad stuff, I'm totally in it ;)
Can I post 4 attemps? :P 1 min with secs each //EDIT: okay, I choosed 2 best and bound them together, uploading right now ;)
That would be cool, but as you said, it musn't be operated by BeamNG system.
Yeah, trailers with cargo or another cars would be great :P I don't know if you know a short movie on YouTube coming from my... chracteristic...
I know that much will change about sounds, but I don't know if you were guys planning to make an engine sound quieter and muffled. because now...
No need for that, the replay system from RoR was perfect ;) For me, this would be the best system of replays, where you can watch the whole thing...
I know that it is slippery terrain, but if you won't push it to the maximum and just drive at steady low speed, then it should not slip down....
For now, try to look up with camera, when it is under the terraind keep moving your mouse in the same direction unitl it will... change the...
Yeah, I had this feeling too, but after making some jumps i realized that the weight is OK, and this feeling is caused by very poor grip, too poor...
Much tooooooo long description uder posts, do something about it :P
I'd rather change gravity to a bigger value due to lack of grip in game for now. Anyway, it would be a nice option to have.
That's it, feeling of speed is very important in racing games, and motion blur would be a big step forward to it :)
This would be a nice thing, especially because sounds are not even close to what we are supposed to hear in final versions :)
You should check your graphics drivers or something, i run this on a single 670 in fHD with no problem (around 65 FPS)