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Hi y'all, it's me again..... I'm trying to use the obj:getBeamLength() (thank you @Agent_Y) function in a lua script to log the length of a...
Hi y'all, So I'm trying to develop an UI app to display the displacement of a coilover in real time; a coilover is just two nodes joined together...
Hello, I've added a chain-driven differential to my FSAE car and defined it in the prop section of the JBEAM file. It shows up in-game properly...
Hello, [IMG] I'm trying to use stock BeamNG wheels on my FSAE car mod, and as the title suggests, the trackwidth is correct, but their positions...
SOLVED! See below.... ----------------------------------- Hello, I've been working on my FSAE car for a while, and I'm currently converting it...
[ The build's finished! Pics on #11 ] Hey everyone, I've decided to build a computer, and due to size constraints, I've chosen to go with...
Well I bought a Fujitsu LH772 laptop recently, which has an Intel i5 3230M CPU which runs at 2.6 ghz [ATTACH] and a nVidia GeForce GT 640M LE...
Adding a CVT system to BeamNG would be quite good, as it would bring more realism. Is it possible?
(People from RoR may recognize this. It is the same car but I'm making another version) Hello everyone. This is my first vehicle in BeamNG. As...