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New pacenote audio is a great addition! After trying it out for a few hours I found that I never really "flowed" with it like I did with other...
Man that's so simple, surprised I didn't stumble into that. Thanks!
Is there any convenient way to get the part for a given partname in lua? Something like core_vehicle_magic.getPartNameAtSlot('wheel_F_5') I'm...
I did find I could hook into onCountenStarted but the only thing worse than no countdown is a poorly timed countdown - thanks for the insight
With version 0.35's vocal pacenotes being teased, this update adds a mute feature for rallies which will already have a built-in voice. Features:...
This update adds the ability to have "wrong way" calls when the driver makes backwards progress. It introduces the concept of a mic id so that...
Update to support Custom Rally Pacenotes 0.1.7's new "wrong way" feature (and potential future general voice calls). Also added these stages:...
If you've had any trouble setting this mod up or tuning the volume / call timing, this new setup video goes through everything you need for...
I have a mod for rally pacenote playback (linked below), and I'm looking for a LUA way to get the current race time (3 2 1 countdown) before a...
BeamNG Immersive UI (Auto hide UI) This mod automatically hides the UI in BeamNG when you’re driving with the in-car camera, giving you a cleaner,...
Bug fix
I've made a new way to record Pacenotes, it's a new mic server that's much easier to install and run. Check out the video for details: [MEDIA]
Key binds for lots of actions: Volume up / down Pacenotes earlier / later Pacenotes more / less responsive to driving speed Toggle Pacenotes...
Reverse stages have their own level identifier, meaning you can record separate notes for them Added analysis section Delete button is across all...
Mixed Stage 3 was I think the third stage I recorded, and I definitely was a little too detailed earlier on. That one could probably use some...
Glad you're enjoying it! One of my top priorities was simply out of the box use, and I'm glad that came through. Interesting that it's so quite...
Added pacenotes for all 3 built-in Rally Mode stages Jungle Rock Island SS Howler Pass (freeroam + rally) Italy SS Fastello-Norte (freeroam +...
Now that BeamNG has an official rally mode, future mod work will likely start to move towards being a simple in-game editor for the built in rally...
Thanks! Definitely let me know how you find using it. While I do agree that making multiple tools from scratch can complicate things, my specific...