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That is already the case. We ship a default controller profile for various gamepads (including the very common XBox gamepad), where steering is...
If you are trying to use a 4gb vram GPU together with traffic, then that begins to be tough. And even worse if you choose to use non-simplified...
No idea to be honest. All VR-related stuff is run at graphics framerate (so often this is 45fps or 90, or 120 or whatever). Our high-res physics...
The driving assistants (oversteer assistant, understeer assistant, etc) have always been an OPT-IN option for people who run the "direct" steering...
Please close all programs before launching BeamNG.drive. This is not a matter of how much RAM you have in your computer, but how much of it is...
That's a good suggestion, added to my ToDo list. Yes, it's a known issue. No ETA for a fix though I'm afraid.
Our sim time step is 0.5ms (2000Hz), we don't run the graphics pipeline at 2KHz. We run it a graphics time step instead. Aside from that, I don't...
We are not responsible for (or able to) make OpenXR Toolkit work... last I spoke with its author, he had already fixed the crash that OXR Toolkit...
Personally I run 10-20 on Moza R9, instead of 30-40 previously. This last update reduces vibration for me so I can run lower and get better input...
The steering-lock system and the strength should be working correctly. Are you using any mods, can you try using Safe Mode instead? And please...
Thank you everyone for the additional details, hopefully we can plan the fix for the next major update :)
Ahaha average reaction Us devs: merely doing our best to fix a game-breaking bug Community: so you're saying, there's a chance of RTX (I know...
We're just trying to work with Nvidia, to try to solve the crashes that affect their geforcenow online streaming computers.
I see. May I ask, from which setting, to which setting?
Yep no worries, the new UI is just a first version, I pushed for this to be released in v0.32 as an optional button in the Ctrl-W Parts menu...
Hey, it's me, the dev from instagram. Thanks so much for posting here, I've forwarded this thread to the relevant people :) We're a bit busy these...
Really cool, great job!
Edit: oh cannot paste emojis here :( I meant :eyes: :alarm:
Good to hear, you're welcome!
Damn you busy, casually dropping mod updates during the official game update frenzy haha