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probably, nekkit just suggested a rally version.
Time to start a thread for mine and Nekkit's current project. We're working on a 1964-68 Porsche 911 HLS prototype. Only one of these cars was...
looks like you're off to a good start! Though try to work on the polyflow a bit, some areas look outright atrocious (the rear quarter panel for...
don't even think about trying to make a full car as you first mod, how do I know this? Look at my profile and check threads I created. That...
frankly, it doesn't really matter. The best way to do it for cars at least is to model a sort of "skin" of the car. Plane is probably easiest....
This will be on hold until further notice. I'm putting this on hold because I've decided to asses my life choices and figure out what to do with...
So the Yugo wins, But next time, don't bump a thread from July 2018, it's nearly a full year ago.
Why should I change it? Besides, I've never heard of the stallion in gta, I now know it exists but it doesn't seem like a popular car. I don't...
Haven't been working on it much recently due to exams. Decided to throw together a potential hood ornament and make some nice "teaser" renders....
I need to stop procrastinating and do some more work on this, I also need to rethink the rear design, I'm not a fan of it anymore. Thinking of...
Is it compatible with Blender 2.8? I've placed the Beamng folder into the blender addons folder but nothing turns up in blender preferences.
Did some more work. The door jambs are now basically complete unless I missed something that isn't supposed to be textured on an albedo or normal...
Had a go at making a rim and baking a normal map from the high poly to the low poly. Let's just say I tried. Back to the drawing board with this....
Been busy with life lately. Did some more work on the Stallion. Got the general shape of the car. Now working on the actual details and under...
oh shit I just realised how old this is lol. Thanks, was wondering why the OP wasn't responding to any of the advice given. Haha
You need to set an offset on the nodes for the rear suspension. New beams and tris should be calculated automatically. The nodes should be in one...
It's based on a recent model Volvo S90 for the general shape of the vehicle. Front has a bit of a muscle car styling to it with the shape of the...
I know about the hight poly issue. Though I'm not sure that that's what actually causes spiking as people seem to say. It might just be caused by...
And there's no harm in using a vanilla vehicle as a reference vehicle. You can also reuse some of it's scripts and jbeams, just make sure to...
I know that most modern LWB sedans don't have an extended trunk, It's just that personally I really do like the extended trunk on sedans. Older...