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Okay never mind, I just tried running without all my mods and the problem's gone. Now I just need to figure out which mod was doing it. Sorry for...
I really dunno if that's the problem, the game runs fine- but: AMD Ryzen 5 Radeon RX570 16 gigs of ram
Yeah, but they don't seem to be affecting it- i ran the game in safe mode and the issues continued.
First I'll discuss the broken textures because it's been happening for longer. The D-series textures seem to be misplaced on the vehicle- they're...
[ATTACH] The water in the river on Industrial ends before the dam. Got my Beaver stuck.
I've made a few cars in Automation that ran fine, but when I ported them over to beam they started to explode whenever I revved them up. One says...
[IMG] Some cars you need skill to drive fast. This is not one of those cars. Some cars you need skill to drive well. This is not one of those...
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[ATTACH] hmmm..... [ATTACH]
[ATTACH] 56 years of LTC Racing in one photo. [ATTACH] [ATTACH] 1962 LTC Interceptor V8: The First The LTC Interceptor, when introduced in 1960,...
Saw someone else ask, so for anyone else it's controller.onGameplayEvent("bus_onRouteChange", {direction="RIDEAU", routeID="11"}) --- Post updated...
I want to be able to have bus signs outside of missions. How?
[ATTACH] 8,44 in a Barstow, stage 2 supercharged, NOS, probably street legal
Hey (i know i've been in this thread before but shh let's forget about that), just figured i'd post now that Belasco City (name of city in WCUSA)...
Still, we can agree they meed to make the tracks make more sense.
They're both too small to be a car barn that would fit any more than around 15 cars.
3: Except it can't be an old station, it looks too industrial. Nobody would wait in that. 4: It's in THE MIDDLE OF THE ROAD. On a highway ramp. In...
T-Series has ABS now? [ATTACH] This building is nowhere near big enough to be a car barn.... [ATTACH] Neither is this one. [ATTACH] This road...