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I don't come to the forums often, but I came here just to thank you for making this. I really love driving in the night with this mod. Stock BNG...
IIRC, 4 speed manual with column shifter is quite rare on American cars indeed. However I've been on 2nd gen Toyota Hiace and that thing came with...
How about putting the tachometer inside or on top of the gauges cluster when we select the sport gauges option instead of putting it in the center...
Open the sound selector mod zip and take a look at the folder structure. You just need to make a folder with your modded vehicle name (check at...
Need modern vehicles Need more SUV Mod relez when? Grand Marshall jbeam Show us jbeam GTAV more realistic etc.
I hope you were not talking about the sound that I made and gave you for your V10 mod.
It made the steering wheel easy to turn while standing still, but progressively gets heavier as you gain speed.
I just got time to reply but the post below you already gave the link to the tutorial I posted. Have you got it working? I'm eager to see more...
Trying out the newly implemented separate engine and exhaust sound. I was quite dumb to figure it out myself while the code is there laying on...
The 0.15 update added support for multiple engine sound source. You can now use two set of sounds, one for engine and one for exhaust. To utilize...
Hmmm...... [ATTACH] Checked the combustionengine.lua and these lines are now present: [ATTACH] Tried this just now. It doesn't work at all...
Thanks for your explanation. I was messing with turbocharger jbeam and just found out this difference. I never really noticed or measure the boost...
I wonder why when we lift off the throttle, gasoline engine loses turbo boost instantly while diesel engine loses boost at much slower rate. I...
V6 or Inline-6? Sounds like Inline-6 to my ears. Very great sound by the way! I think you can also muffle+reduce the volume of the samples a bit...
MX5 used to load once, but at the time I'm typing this post is not. VTEC never load on my end. C5 loads now, and I prefer the 67 for classic...
The 67 sounds very similar to FM4's "8n3_67cam_exh" sound bank. It was very rough and ear piercing but you did a great job to make that sound...
Glad to know it is acknowledged. Marking topic as solved, thank you!
Nice, thanks for clarifying. What formula can be used to determine wheel horsepower in BeamNG? Edit: I just take a closer look at the screenshot....
Use slot type: "etk_engine" and place engine jbeam files in vehicles/common/
Does BeamNG simulate power loss from transmission and drivetrain to determine wheel horsepower/torque? As far as I noticed from engine debug UI...