Separate names with a comma.
I'm sorry I havent seen this before. Try to clear your cache before you run the game next time. And, I'm guessing you got the map from the Repo?...
Did it come up in the repo now since the update? It probably didn't show earlier since it was outdated.
Finally I have updated the Leap Of Death map! Fixed Terrain Materials not showing in the new version of Beamng Converted all old Materials.cs...
FunkyHunk updated Leap Of Death with a new update entry: Update to Leap of death! Read the rest of this update entry...
Hi, as the title states, I have this error in the console. Material::_mapmaterial [Material::mapmaterial ] - Cannot map unnamed material -...
Thanks for your help. I wish there was something in the documentation about folder structure when editing maps. (or maybe I'm blind)
Thanks you so much! I'll give it a shot for the other .cs files. What's weird is that whatever changes I made in the map editor, didn't get...
Try now, Couldn't get json files created, but it seems to work fine here.
I didn't use the "pack the mod" function, I zipped the file directly from the unpacked folder. Last time I did that, it broke the map. Wouldn't...
I dont understand it, it works perfectly here. The level validator function was also used, all it found were a few duplicates that I deleted. I...
Can someone test this version of the map before I upload it to the repository? Let me know If it works :D
I found the cause, it was the diffusion layer, being a wrong material.
It almost looks like a textured grid/layer, but terrain painter doesn't affect the white lines. The lines disregards terrain height. I'll get...
Maybe this is clearer? [ATTACH]
Hi guys, does anybody know why I get these strange gridlines on the map? They are not affected by the terrain painter, and it looks like some...
Hi, have a problem trying to update the Leap of Death Map to work on 0.24, and uploading the update to the repository. I updated it in august on...
I'm working on it, have patience my child. Still working on it, trying to figure out the new terrain editor, it's totally different to the old...
First i will fix textures/materials and update it to run on 0.23, (if I can figure out how), then I will add some buildings/vegetation/scenarios...
Yes I am. Fortunately ;) Know anything about the terrain editor in version 0.23?
I am currently trying to update this map for version 0.23, and I am grateful for any help with updating the terrain materials.