Separate names with a comma.
The parsing is relatively simple. At least before, the main differences to JSON were 1) JBEAM allows C-style comments 2) JBEAM does not care...
First selectt the nodes you want to extrude with the Rectangle selection tool. Then hit "Extrude" button once. Then activate the move tool, and...
Go to the tab "Orthographic view". Then click in the left up corner of the view where it says "Top". A menu opens, choose the last item...
The old groups feature is still there, under Views menu -> nodes. Those groups were originally meant to help seeing the jbeam in the editor by...
Re: NodeBeam Editor v 0.36 Update 0.37 Ok, here is again a slightly updated version of the editor. :) Changes: Fixed JBEAM parsing errors and...
Re: NodeBeam Editor v 0.35 Update 0.36 [ATTACH] https://github.com/RORMasa/NodeBeamEditor/releases/tag/v0.36 Ok added support for multiple...
Re: NodeBeam Editor v 0.35 Does it save if you take "Save As..."? :confused: Did you hit "refresh" after finishing editing and before saving?...
Re: NodeBeam Editor v 0.35 Thanks for testing. Very helpful findings. :o The release version in Github is now updated. Now it should support...
Re: NodeBeam Editor v 0.33 Here is a new version of the editor for test. :o [ATTACH] A few improvements since last version: Double sided...
Re: NodeBeam Editor v 0.33 It should also say on which line number the error is. Try adding } bracket there, and hit refresh. :confused:
Re: NodeBeam Editor v 0.33 [ATTACH] Here is a new beta version for test. There is a new tool to place triangles. There is also a new tool that...
Re: NodeBeam Editor v 0.33 Yes it can be used. The program only converts nodes and beams, so there still remains quite a bit of hand work to do,...
Re: NodeBeam Editor v 0.33 Oh yes, of course, my bad. Your corolla jbeam and model looks very well done, great work! :o Using the model as a...
Re: NodeBeam Editor v 0.33 Thanks, now I see the problem. It is in the editors OBJ parser, I haven't taken in account the texture coordinates....
Re: NodeBeam Editor v 0.33 Can you post one of your OBJ files doing that, so I could troubleshoot the problem. :confused: The JBEAM load errors...
Re: NodeBeam Editor v 0.3 v 0.33 Update [ATTACH] New features: 3D Editing tools Scaling, rotating and moving of nodes with a new 3D cursor...
Re: NodeBeam Editor v 0.3 Thanks for testing. Sorry it was obviously missing a file . . . :o You can download again, it should be fixed now.
Re: NodeBeam Editor v 0.3 Update Ok, project continues. Thank you for the feedback and great ideas. :o [ATTACH] New features: Ability to...
Re: NodeBeam Editor Thanks! I seem to have forgotten to fix the OBJ axises when I changed them last time, have to fix that for next update. :o...
Re: NodeBeam Editor v 0.21 Update -Fixed bugs in BeamNG export. There was a bug which caused it to write exponent numbers as node location...