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It really doesn't has to be something too complex, just inverting the colors would be swell and minimum required effort. It is interesting seeing...
There's quite a few ways to make traffic in the game feel more realistic if you start taking notes compared to what you see in real life. However...
Maybe It's because im hot off the heels of the CCF2 and Gavril Dynamo and other mods, but I believe that allowing for more in-game interactions...
I noticed that many of the smaller trailers made to carry cars aren't really that good at carrying cars. The flatbed is great for most if not...
I had my AI set to spawn a ton of cars, 12 max roaming cars and 50 parked cars, to see how it affect performance. The answer, as it turns out, is...
I'm not exactly a car-tester nor have I driven many cars in real life, but in game i cant help but notice, specially when in the cockpit view,...
There's one thing i've always wondered about the game. Why cant we change the tune up of the screens without using the menu UI? I would like to...
I'd like to know if it would be possible to customize the A:F Ratio when, say, you use a custom racing ECU. I'm not going to start throwing ideas...
Its a bit boring to have every AI car follow the traffic rules perfectly, so lets switch it up with the magics of random number generator and odds...
I believe that the dev team is onto something by having part of the game's interaction features be done through the first person onfoot mode....
As someone that loves trying out mods but never keeps track of them other than watching them, i'd love to see the most subscribed/best rated mods...
Pretty simple idea. You buy a wrecked car, that may need a ton of time to repair and some cash, or without all the parts. In fact, why not making...
The title is being quite simplistic, but i mostly just wanted to know if it was feasible within the map editor to expand a map size without having...
I've been wondering about how useful having more on foot interaction across the map could be useful. We dont have to go the full GTA mile of...
I REALLY dig the ingame navigation and waypoint system, however there's something i'd like to see improved on: The waypoints only show in the...
Hey, i've noticed that even with the glorious AI flood spawning mod that makes the map feel less dead, the game still seems like it lacks...
Hey! I understand that the traffic is still in development and memory pooling is one of the most intensive yet cool features to make the flood AI...
I personally im not a fan but its not the worst design ever. What do you think?
How hard would it be for the dev team to consider realistic VTEC that depends on oil pressure to work? On the super basic level this is just a...
I know. Its weird. At first i thought my PSU was dying, but other 3D games, even some more intensive like Stormworks work 100% flawlessly. I open...