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I'm doing a mod that has two engines which works perfectly except for when I want to reverse the car. The main engine's gearbox shifts into...
I can't figure out how I can use two engines with the current powertrain. I'm driving the front wheels with one engine and the rear with another,...
I haven't updated this mod for 0.8. I have an extremely similar mod called the Ibishu Condensa which is basically this mod but better done and...
SushiPro submitted a new resource: Ibishu 200eX ElectroSport - The 200BX's little-known brother: The 200eX ElectroSport BEFORE YOU START...
This 200BX has been converted to electron power! Instant torque, spaceship sounds and a face lift are all included with the 200EX. This mod...
I won't start the hard parts like the jbeaming until summer. I don't have time right now. The model, however, will be completely textured and...
Whoops, I broke it in the last update. This fixes it.
SushiPro updated Ibishu Condensa with a new update entry: Color selector fix Read the rest of this update entry...
Exactly as the title says. Added offroad variant and changed all bumpers by default to painted. Other small tweaks to the model. The rear motor...
SushiPro updated Ibishu Condensa with a new update entry: New off road variant, painted bumpers & smol tweaks Read the rest of this update entry...
New in this update: Adjustable F-R Torque Splitting Adjustable Gearbox Ratios Vastly VASTLY TCS, ESC & ABS - There is also the option to have...
SushiPro updated Ibishu Condensa with a new update entry: Adjustable components and general streamlining Read the rest of this update entry...
How do I set clutch ratio? is it something like "clutchRatio":1, under the clutch in powertrain?
I don't want to have any clutch whatsoever, but the powertrain seems to require that I have one. How can I achieve something like that?
The console shows no errors and the beams are in the file.
I know how to do it. It doesn't work though. That's why I think the beams aren't loading.
I can't get a screenshot of the beam structure because it doesn't appear when I use the debugger. Here's a screenshot of the tris: [ATTACH] Here...
My car wants to melt into a puddle every time I spawn it no matter what beam or node parameters I input. How can I make it hold its shape?
Sort of. I'll finish it during the summer(or over the next break) when school lets out. I don't have time right now.
I didn't want to clutter up the vehicles forum with another project that would never be finished. Born in 2020 of an American hobbyist in his...