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Depending on the turbo selected, the rpm limit is different. I'll have to look at it later to see if another way. --- Post updated --- I was...
Glad you like it. I can add a 2.75 ratio open diff in my next update. Easy to add. Actually, I've been looking for improving sounds. Good sounds...
- New diesel sounds across all rpm range for diesel 6.0L and 6.7L. - Converted transmissions to use new beamng update 0.10 standard. - Fixed...
MasterFluffy updated 6.0L and 6.7L Diesel for D-Series with a new update entry: Improved diesel sounds, compatible with beamng update 0.10 Read...
Glad you got it working! Thanks, glad you like the mod! --- Post updated --- FYI, I'm working on trying to get diesel sounds to work better at all...
Can't wait! This looks awesome!
Sounds like you have a mod conflict likely... When you first launch the game, you will see MODS on the screen. In there, you can try either...
Just download, and drag zip file into your mod folder... C:\Users\YOUR_USER_NAME\Documents\BeamNG.drive\mods
Yes haha, from my mod.
You should hear only diesel sounds blended into the startup and during idling. I have played with sounds at higher rpm but it has overall sounded...
If you want to try experimental transmissions meant for this mod.... - 8-Speed Auto with manual shifting options - heavy duty CVT transmission -...
MasterFluffy submitted a new resource: 6.0L and 6.7L Diesel for D-Series - 6.0L and 6.7L Diesel for D-Series The goal of this mod is to fill a...
The goal of this mod is to fill a void I think the D-Series was missing, that being diesel configurations/parts. Also, I hope this mod blends...
Cleaned up mod folder of conflicts
Cleaned up mod folder and increased engine retarding forces for better engine braking when off throttle.
Gotcha. I just uploaded my mod and left out the info.json.... Wonder if it will get approved..... Thanks for the info.
Thanks! After more thinking yeah makes sense now the beam webpage injects it in automatically.
So for having the correct additional files for new mods. I know in your zipped mod file, you need mod_info, then another folder with something...
KJP1!!!!!! I got it.... in blender for my DAE file. I had to rename the sub-names it looks like and it's working!!! Thanks for all your help!
I think by 'rename the materials in the DDS' you mean in the DAE file? Those DDS images i can't open in blender.... --- Post updated ---...