Separate names with a comma.
Correct, but the old version tends to remain cached, which breaks everything, so be sure to also delete the cache.
Delete any old version of the mod, clear the cache and reinstall the latest version. BeamNG's caching is nice in that it helps loading times, but...
It seems that the onPhysicsEngineEvent doesn't actually get any sort of indication about the object triggering it, which means that the...
Only a single modScript.lua is ever executed (whichever one comes first when you sort the mods alphabetically), which means that if two mods use...
I suspect it's possible, but I'd need some time to work out the details. If you want to try yourself, my (completely untested) approach would...
Scepheo updated Random Tour with a new update entry: Update 1.1.1 Read the rest of this update entry...
Fixed the issue with cars only spawning in their default configuration.
Note: I just discovered that due to the new vehicle list setup, the current script will only ever select the default configuration of a vehicle. I...
Because it isn't. I've got the orbit set to default, but it still gives me the chase camera every time.
Updated script and folder layout for BeamNG.drive update 0.5.4 Updated stripped version vehicle configurations Fixed countdown timer display issues
Scepheo updated Demolition Derby with a new update entry: Update 1.4.2 Read the rest of this update entry...
scenario_player0
Updated scripts and folder layout for BeamNG.drive version 0.5.4.
Scepheo updated Double Joker with a new update entry: Update 1.0.1 Read the rest of this update entry...
Vastly improved waypoint placement Updated script and folder layout to be compatible with BeamNG.drive 0.5.4 Changed route creation algorithm to...
Scepheo updated Random Tour with a new update entry: Update 1.1.0 Read the rest of this update entry...
Scepheo updated ECA Rally Pack with a new update entry: Update 1.1.0 Read the rest of this update entry...
Update 1.1.0 Update barrier placement to match the new town layout. Set car colour to white so the new rally paintjob really shines. Remade...
Scepheo updated Blocks with a new update entry: Update 1.0.1 Read the rest of this update entry...
Updated the scripts and folder layout to work with version 0.5.4.