Separate names with a comma.
That's not how version numbers work.
If you change the position of a water plane with a script or console command, the plane is still rendered in the old position, while the physics...
http://www.beamng.com/threads/200bx-drift-wheels-break.24136/
Thank you for the extra information, and, more importantly: the example! Having something to test with makes things a lot easier. Anyway, long...
Huh, you've clearly got sharper eyes than I do. Does indeed sound like a bug, in that case.
You say that, but I don't see a single question in your post. This is how you should be doing it, so show us what you did. It works in Airfield...
Gravity isn't a property of the map, but a setting for each vehicle. Use Lua (a map-wide trigger should do it) to set it.
Fixed issue with lights being set incorrectly in some modded maps Fixed issue with starting in the wrong direction if the first checkpoint was...
Scepheo updated Random Tour with a new update entry: Update 1.3.2 Read the rest of this update entry...
Fine-tuning the checkpoint placement algorithm in Random Tour... [ATTACH]
That's an issue with the map itself: The road data for the map indicates you can drive there, and as I use the road data to generate routes... A...
I suspect there's likely to be some logic to which terrain gets collision (whichever appears first in the .mis file or something), but you'd...
The "Damaged Truck" scenario ("minimum speed" in the game files) uses drivetrain breakage for failure. Have a look at that to see how you can...
I don't need to see the file to know that you are wrong, and not the syntax error report. After all, having an opening brace (line 864) isn't an...
I plan on revisiting the checkpoint placement algorithm anyway, that will hopefully address this issue too.
Scepheo updated Random Tour with a new update entry: Update 1.3.0 Read the rest of this update entry...
The mod support update! This update includes Random Tour scenarios for the following maps (the scenarios are available only if you have the map...
Added random time of day selection. Chances are as follows: 20% dawn 40% day 20% dusk 20% night Vehicle colour selection is now truly random...
Scepheo updated Random Tour with a new update entry: Update 1.2.0 Read the rest of this update entry...
Works here. Delete mod, delete cache, reinstall mod and try again.