Separate names with a comma.
No.
Sure. --- Post updated --- Posting this here so anyone with the same issue can find it: The vehicle in the prefab is called "scenario_player1",...
Scepheo updated Blocks with a new update entry: Update 1.1.0 Read the rest of this update entry...
Moved reset logic into bnse, and made this mod depend on it.
I can't see anything wrong with that json, so you'll have to post more information.
Police Patrol sets various goals in the scenario .json, and the code for the damage goals shows the message (as you already discovered). The Bank...
The "targetAI" property says "scenario_player" instead of "scenario_player0", but you shouldn't be setting AI targets for the player vehicle anyway.
Scepheo updated Warehouses with a new update entry: Update 1.1.0 Read the rest of this update entry...
Scepheo updated Parking Lots with a new update entry: Update 1.1.0 Read the rest of this update entry...
Something like that, yes.
Scepheo submitted a new resource: bnse - BeamNG Script Extender bnse - BeamNG Script Extender bnse extends the existing Lua functionality,...
bnse - BeamNG Script Extender bnse extends the existing Lua functionality, making it easier to write mods for the game. It also aims to keep some...
Yeah, that's a mistake. @Nadeox1: could you fix the typo? Might be the reason other people are having issues setting up the folder structure too.
Maybe because the correct name is "unpacked"?
You can just search on "BeamNG" to find all official content.
Their about page says not, and I can't find any official style guide.
Wrong. It's always "Lua" (never "lua"): it's a name.
Lua is a full-fledged programming languages: the only limits are those of the game itself and the ways you can interact with it. I'm pretty sure...