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I just grab the UDP and get the data from it. You can do it in C#.
In the first post of this page you have the UDP data described. Just pick...
I'm working on xplane and other flight simulators profiles for Mover.
I will make some movies. Just take a look at my channel in the near future....
Looks like I should have posted here.
So here's some tests of my motion rig with BeamN.drive.
Using my FlyPT Mover app:
Took to long, sorry.
Here's a video of some tests I made:
There ar many comercial options. Some better than others, but expensive.
For now, I think it's possible to achieve the same results with a DIY...
It's now working!
Here's a video of BeamNG.Driver with Mover:
(frame rate is not the best... sorry)
Soon with the real hexapod rig.
I should have looked for it.
Everything inside. It's enough data for the motion sim and easier to activate in the game for the users...
I'm sorry if this was answered already or the info is somewhere, but I can't find it.
What data, units and variable type are sent through UDP...