Separate names with a comma.
We on it, most I have solved tonight, gonna work with him on the rest tomorrow.
Very nice fren
Released! Still labeled as internal testing version due to some things that need to be fixed for the 0.06 release, mainly some more tree trimming...
Everything is on schedule and should release on time. Even if some things aren't complete, a version will come out on the 7th and then be updated...
Houses in terms of what? How ProjectIV currently has apartments and garages? If that feature is requested enough, I could make a similar system...
Gameplay of one of the major mountain routes will be posted in about 1 hour.
Yeah those can definitely be added!
I'm back. This map is a port of a GTAIV mod with special permissions from the creator, with a bit of a caveat. Since the original map files...
This happens with vulkan for me on both Win10 and Linux Proton Exp
Performance is gonna be the biggest issue as we discussed with my methods. But great work so far friend, you could try the definitive edition map,...
LMAO, I am not a modder, idk what you are talking about. I think you have me mistaken..
:
i was here
Alrightyyy then, yeah my newest project is 8.95GB. Thanks for the help! If they didn't just support Deflate they could work around that issue I...
I had it work out of the gate on experimental and 6.x.x, just no detection of the GPU, only the intel onboard. Mint/Manjaro
Zipping up a map mod, doing it the same way I have many many times, yet this time it is invalid. Entirely rebuild the mod structure and replace...
Thank you Austen for the mention, if I came off harsh in my own post it was mainly because of the people who told me to either commit suicide or...
I see, it is likely due to the size of the .dae's and how they are formatted that when you are moving the camera to new areas, things are not...
That is not really a valid complaint unless we know what your specs are and storage medium.
Export the DAE and find what the materials are named, or just check material editor and see what its mapped to, then just find the texture in the...